2025 and an end to the shitshow that was 2024
Let's summarize one of the worst years of my life and brace for impact with 2025.
Ignore me, nothing to see here
To the few who gave me such enthusiastic feedback on the projects I'm now abandoning, apologies. I am hoping to return to them at some point. At some point.
Creatine and urinating at night
Whenever I use creatine I will inevitably begin urinating more at night. The more I take the more frequently I have to get up to take a leak.
Fort Solis
Responding to an unusual alarm call from a remote mining base, Jack arrives at the dark and desolate Fort Solis. With storm warnings imminent, he heads inside to make desperate contact. As the night grows longer, events escalate, spiral out of control and the mystery of what happened to the crew begins to reveal itself. The storms is approching, limiting Jack’s escape as he looks to hold out until morning arrives.
My Guild Wars 2 birthday
I just got a mail inside Guild Wars 2 that my character had its first birthday. Thus I've been playing it for a year so I figured I'd summarize what I've been up to in the game. What I enjoyed and what I disliked. It's exceedingly likely I will go back and update this article as time goes by, but for now it's long enough.
Assembly to machinecode
I finally got to do a video on some actual development for the CBA-8. Sure took a while to get to this point. In this video I write a little program in my assembly language and go through the source for my compiler.
Return to Grace
You play as space archaeologist Adie Ito, who has unearthed the ancient resting place of an A.I. god and onetime caretaker of the solar system known as Grace.
Switch to RISC-V
Just a quickie. Put up a video about the fact that I'm switching my hobby embedded projects over to RISC-V.
The invincible
The invincible is a narrative focused, first-person adventure game based on the 1964 sci-fi novel written by polish author Stanisław Lem. It immediately takes a detour from the novel and focuses on the crew of the Dragonfly, a research vessel belonging to the commonwealth instead of, like the novel, focusing on the crew of The invincible.
Planning development of our amiga game
We will be making a text game, also known as interactive fiction. The game will feature a minimum of ten rooms with some type of graphical representation for most, if not all, of them.